Monday, January 19, 2009

Best 15 Dollars I've Ever Spent

Does anyone remember the days when a little money could go a long way if you were careful and considerate? I sure as hell don't, but some people do, if the many hours spent accompanying the elderly down Memory Lane (or perhaps Dementia Boulevard) are any indication. In the modern world of entertainment, people are somehow managing to warm up to the idea of spending more and more of their (sometimes) hard-earned money to get less and less of the actual entertainment. Video games are a perfect example, with 60 dollars or more rarely earning more than 15 hours of gameplay. That's 4 dollars per hour of fun. Would you pay 4 dollars for an hour of fun? If so, you probably won't really appreciate what I'm about to tell you.

Just three days ago, I spent 15 dollars on a somewhat esoteric side-scrolling action title for Xbox Live Arcade called Castle Crashers. The next day, I started said game with my friends and ended up playing a total of about 12 hours over the duration of the weekend.

Let's see... that's 12 hours of fun for a 15-dollar game, and the fun is only just beginning.

I think we have a winner.

To put it simply, Castle Crashers is a masterpiece of the modern gaming age. Deceptively simple and elegant, it slid its way onto the online stage and quickly took the spotlight as one of the best selling XBLA games ever, if not the best. Full of wit and nonstop hack-and-slash action, the game's controls never get in the way of a good time, and the difficulty is enough to make you pay attention, but not so challenging as to marginalize that always-feared "casual gamer." The designers know their sidescrollers, and used their knowledge well to keep the fast-paced game varied enough to avoid it growing stale or repetitive. Possessing a myriad of unlockables, tunes any Newgrounds fan should recognize, and a general air of out-of-this-world enjoyment, Castle Crashers has impressed me more than at least 90% of the 60 dollar games I've paid for in the past few years. I recommend it without qualification, although the game becomes leagues more enjoyable with friends to play with you.

After a weekend of this refreshing game, one can only hope that projects from these kinds of developers continues to flourish, and that the consumer may finally decide that big price tags don't always equate to big fun.

Best 15 dollars I've ever spent.

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